Time for a spooky progress update. What's spooky is how long this shit is taking.
So I've had to do even more revamping of core systems. The most recent thing is the inflation system and breathing systems. They already underwent a big set of changes, but I realized things just weren't...
2020-11-01 00:57:08 +0000 UTC
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Okay, I'm sorry to say I'm surrendering to the evil forces of time. I can't do it by midnight. We're at the eleventh hour and I'm STILL finding assets that need to be remade, and visual glitches that need more code and debugging to fix. There's still a list of existing bugs and unfinished pieces ...
2020-10-01 06:54:32 +0000 UTC
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Hokay, so! My goal is to push out an update late tonight.
I've finished meshing the new manes and most of the rig testing. There's still some rig work to finish up with bounding boxes and fixing up the non-ponies. There's also one more mechanic I want to add to the penetration system ...
2020-09-30 15:08:15 +0000 UTC
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yep, I'm slow. still plonking along >.<'
Here's where I'm at: I just finished putting all the art assets for this update into the rigs. That took a bit, since the layering around the heads and manes needs a lot of fiddling. I still need to mesh them so they animate properly, which sho...
2020-09-22 08:33:07 +0000 UTC
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So here's the state of things. I've just received the bulk of the art assets I need. That means the main bottleneck is gone and I can finally finish this update. While I've been (impatiently) waiting for that, I've been using this time to flesh out the game subsystems that interact with ...
2020-09-12 21:13:55 +0000 UTC
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Hey guys, since this update won't be done before midnight, I'm dropping some placeholder links here. If you've canceled your pledge for next month, just save this info and you'll be able to access the next build once it's live :3
Play
2020-09-01 02:06:29 +0000 UTC
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Heyo, progress update time :3
The big feature coming in this next update is oral/deepthroating. I'm psyched to finally be able to put this in the game. It's "working", but I'm not sure if I'll be ready to post it in the next day or two, so I wanted to let y'all know what's up.
The mai...
2020-08-30 18:44:00 +0000 UTC
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This public version adds fluid inflation and transmission. Read the changelog here!
Play: dailevy.space/shf/public
Download:
2020-07-31 23:02:03 +0000 UTC
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A smaller update this time! This one's kind of an in-between update, since the major feature I'm working on - oral/deepthroating - isn't done yet. This version just contains the stuff I was able to finish up today.
T...
2020-07-31 22:55:24 +0000 UTC
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edit: downloadable version is up!
Adding Spike and state saving. Changelog here!
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2020-07-31 22:54:44 +0000 UTC
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This public version adds touching and fondling, stimulation/sensitivity improvements, body/age/genderswap variants, a bunch more toys, bulges, new characters, a griffon character, and more stuff. Read the changelog here!
2020-06-30 11:39:11 +0000 UTC
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It's time! This one's a content-focused update, adding dragons, griffons, and ponies, as well as mouth and face additions, and some more fun stuff. I ended up tunnel-visioning pretty hard on this one. Bad habits are hard to break >.<
This update includes artwork from PussPuss (d...
2020-06-30 11:32:17 +0000 UTC
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Well, everything's late, as always. Somehow, I'm still genuinely surprised by this.
Anyway, Factory time! Last time we left off, we had working pipes, a milking machine, and a refining machine.
2020-06-01 07:39:41 +0000 UTC
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Still alive!
The code for Factory's fluid system and breeding cycles was more difficult than I gave them credit for, so it's been slow, but I think we're on track for a Factory and SHF3 update in the next week-ish. The plan is still the same: show all the machine mechanics in Factory workin...
2020-05-22 20:35:10 +0000 UTC
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Bad news first- no new build :'(
It's not for lack of progress, though! April has been a bit different. I've been diving deep on Factory's code. At the same time, I've been delegating SHF3 assets to a team of artists. Things are going well on both fronts, but neither of these things are
2020-04-30 20:30:40 +0000 UTC
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This public version brings new tickling features and a tickling toy, improvements to passing out, unique stats and variations for body parts, tears, ropes, and more spells. Read the changelog here!
Play:
2020-04-05 16:40:59 +0000 UTC
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Hello from quarantine! This experimental update brings two major features: cum tubes and body part configuration. The second one is highly technical so it might actually be worth reading a lil' of this post.
2020-04-01 20:19:33 +0000 UTC
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edit (4/4): hotfix 2 uploaded, fixing bug with the fluid emitters. Do a hard refresh if you've already loaded...
2020-04-01 06:41:03 +0000 UTC
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I missed a whole public version, so we're skipping up to v.30 for this update. Version .29 adds significant personality and mental upgrades, building on the last public update (lots of tech stuff- changelo...
2020-03-07 11:22:28 +0000 UTC
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Okay, here we go! Sense-linked toys and some much needed sheath upgrades. This one's a mechanics-focused update.
Starting with the sheaths- Now, the sheath toy can be resized, and tightness is a factor. Sheaths on dicks use the same basic logic as dildos in orifices. ...
2020-03-05 12:40:36 +0000 UTC
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The new build is live! Sheath upgrades and sense links. Read about the changes and what's coming next here!
edit 3/6: hotfix for the bug that causes the game to shrink to a small box in the top left of the ...
2020-03-01 05:52:22 +0000 UTC
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I should say, "Inflation mark 1". This is my first try at adding fluid and inflation features to this game. It's pretty WIP.
Thanks to the fluids work I've been doing on Factory, I was able to port over some of the basic fluid systems. SHF3 npcs are a lot more complicated though, so it had ...
2020-02-07 02:30:38 +0000 UTC
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tldr- skip to the gifs linked near the bottom.
Okay, so. Factory. I have no idea what y'all are expecting out of this first post. This is the result of a few solid weeks of work, after my progress being thwarted early on. I recorded my dev process this time. Dunno if this sort of t...
2020-02-01 11:04:59 +0000 UTC
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January's a little light on shippable content, so I wanted to talk about each project separately and let everyone know where the time went.
First, a tease
Over the past ~6 months, I've been slowly building up the foundations of SHF3 to pave the way for two big features. We're suuupe...
2020-02-01 06:17:19 +0000 UTC
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Hey, good lookin'. I'm about to head out for a few days and won't have internet access, so here's a lil 10 second update on where progress is at for January.
I decided to put SHF3 on hold for the past couple of weeks. I don't dislike working on it but a break has been good for my sanity. In...
2020-01-12 16:26:04 +0000 UTC
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This update adds new horses, a personality editor, clothing features, and more. The personality editor is a little complicated so if you're lost- read the changelog here!
Play: <...
2020-01-12 15:32:03 +0000 UTC
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So, the last SHF3 update took a while. This post is about what happened, why, and what I learned from it. This post won't contain anything about upcoming SHF3 features or Factory progress, and there aren't any big announcements here, so feel free to skip it!
I'm super glad to see t...
2019-12-29 15:02:48 +0000 UTC
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Tier 2 patrons can try it early here! (downloadable versions added)
I'm gonna make a separate post talking about how this update took a long time, what I learned from it, and what changes I'll be makin...
2019-12-23 21:36:55 +0000 UTC
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