Hi folks! At the start of each development cycle I work on UI and core system improvements. For version 0.4 I tried to do a little revamp of the save system and set up a better auto-skip feature. Here is what you can expect:
Faster auto-skip: Auto-skip (hold 'Z' key) will be
2017-12-29 15:26:36 +0000 UTC
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What can I say? A hundred times thanks! I didn't have any idea about how this number would grow, or even if it would have any growth at all.
I started these projects just for the fun of working on them, but always taking it very seriously (seems weird, but taking it seriously is part of the ...
2017-12-28 00:40:08 +0000 UTC
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Would you like to be a tester?
Being a tester means that I'll send to you new versions of the game a few days before release. I just ask you to play it (from your last save or maybe from the beginning), then report any bugs you might find as soon as possible. Raise your ...
2017-12-26 21:21:48 +0000 UTC
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This is just a quick bug-fix release: The TENNIS LESSONS quest is not being triggered at night in version [v0.3] as stated on the walthrough if SPOILER SPOILER SPOILER ===> you say to Samantha that you used to give tennis lessons. OSX version has the same problem, but building a ...
2017-12-24 19:57:08 +0000 UTC
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Hello again! I was going to post this yesterday with the release, but there were some bits missing.
It's is a fair detailed walkthrough , describing the choices consequences, how to find and complete all quests and how to acquire all gallery pics and scenes.
Hope you enjoy! Merry Christmas! ...
2017-12-24 14:58:57 +0000 UTC
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Hi folks! As I posted a few days ago, this version has quite less new story content when compared with the amount you got at [v0.2] (but it's being released just a couple of weeks since the last one).
There's no new full sex scene, however the Gallery app is...
2017-12-23 18:37:49 +0000 UTC
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Hi folks! Since previous build I planned two project milestones that I could use as the point of release for a third version:
- Aftermath, night and end of story day 1
- End of main scenes at story day 2
My initial plan was to publish a release only after this second milesto...
2017-12-20 20:16:46 +0000 UTC
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And it means a lot of new lightning set ups, and more renders... The work never stops!
News about next release coming soon !
2017-12-18 01:48:14 +0000 UTC
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Hi folks! I know that I'm in debt with the most generous patrons when it comes to exclusive rewards. I work on this project at my (not so much) free time, so I try to use most of it to produce game content for a next release.
Anyway, I think this is a cool gift to you: a Phoebe character model for...
2017-12-13 21:30:54 +0000 UTC
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I hope I'm not infringing any copyrights, but just making a free ad for them!
2017-12-10 20:23:22 +0000 UTC
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There's no new story content in this version. It's just some minor (but important) system improvements, bug fixes and text revisions.
WHAT'S NEW
- Story Mode: If you don't like minigame mechanics, timed actions, or just want a simp...
2017-12-07 14:40:56 +0000 UTC
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I have an almost 10 years old MacBook. It takes ages to startup, but I'm able to get it running Unity, and it can even generate builds of the game. Doing this takes some time, and I don't think I'm able to test the game in this Mac. But, if there are enough people interested in a Mac version I could...
2017-12-05 19:55:45 +0000 UTC
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Use this guide only if you are stuck or wanna know what content is hidden in different paths. You can also use it before playing if you like to severely spoil your fun!
! SPOILER ! ! SPOILER ! ! SPOILER !
In t...
2017-12-04 17:40:13 +0000 UTC
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Here is the second release, exactly one month after the first. This update demanded a lot of work, I hope you enjoy it!
WHAT'S NEW:
- The full 'Literature Exam' quest leading to a first interactive sex scene. There are several different ...
2017-12-04 15:06:09 +0000 UTC
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Hi folks!
Content, dialogs and code for the second release are done! Now, it just needs a fair amount of testing to clean the most nasty bugs!
There will be lots of alternatives to complete this first quest, and it means a lot of holes where bugs can be hidden. I wante...
2017-12-02 20:54:53 +0000 UTC
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Hi folks! Got some good news this week!
I'm aware that lots of the game dialog needs improvement. I spend a fair amount of time trying the best I can to write like a native English writer would do. Yet, I still do lots of typos, bad grammar and weird vocabulary.
But this week, the patron
2017-11-28 22:23:47 +0000 UTC
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Hey! I don't know how I forgot to post this before.
It's a little cheat code for all you that are proud dirty hackers. During any point-and-click scene where you need to find the green glowing areas, hold 'C' and 'B' keys together to highlight all hotspo...
2017-11-25 11:49:45 +0000 UTC
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Hi folks!
I'm focused on the next release! My plan is to publish it next week (or maybe a little later), and there's still some good amount work to be done! Here's a short list of its contents:
- The complete first Phoebe quest: You'll have several diferent ways to compl...
2017-11-23 01:31:30 +0000 UTC
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Hi folks!
Just a quick info: I added a mega.nz link for Hack'n Stalk 1.0 release into the About section of the page as Google Drive is reporting 'too many download' errors (which is great, after all!)
Here's the link if you're having trouble downloading from Google Drive:
2017-11-20 23:21:56 +0000 UTC
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Next post I'll list in detail what is planned for the next release!
2017-11-15 11:44:47 +0000 UTC
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Hi folks. I hope you enjoyed the first build. Last days were not the most productive, but I'm getting on track again. The released version ends at a point the game will become a little less linear. To complete the 'quest' you'll need to perform some tasks with no required order, visiting seve...
2017-11-09 10:33:37 +0000 UTC
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Here's the first release, folks! You can read more about it's contents in my previous post.
Please, post any bugs and problems you find in the comments here. I'll try to post a hot-fix version in ...
2017-11-05 13:27:05 +0000 UTC
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First patron build release of Hack'n Stalk 2.0 is coming at the weekend! In this first version I tried to finish the most of the basic systems: new UI, D.I.C.K. system, inventory, story script engine, minigame operability.
But it also has a fair amount of story content and new mi...
2017-11-03 14:15:04 +0000 UTC
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This is the first version of the new user interface menu that I just finished. I also prepared a reasonable amount of content and now I'm racing to release it the as the first partial version about next weekend!
2017-10-29 23:16:24 +0000 UTC
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This is a rehearsal for making-of posts. I'll start writing about the software tools I use and their roles in the game development workflow. They are all free software. Some as in "free beer", others as in "free speech" (it's a quite geeky distinction, more about it 2017-10-28 20:33:57 +0000 UTC
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Not much posting here this week because I'm working hard focused on the content of the first release!

2017-10-27 04:22:09 +0000 UTC
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The first Hack'n Stalk had one single Player Character status checked on very few situations: Karma. Now I'm working on a bit more deep system with 4 player statuses:
- Daring: How prone to take risky choices and actions is the PC
- In...
2017-10-22 14:44:27 +0000 UTC
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Here it is ! This is a first public release to mark the start of the project. I don't even call it a game yet, but still a teaser.
I'm now working on the original Hack'n Stalk framework, and I used the teaser to test these improvements. I changed to a better story scripting system, mak...
2017-10-19 00:41:15 +0000 UTC
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Hi, folks! In 2 days I'll "officially" open the project by doing the following:
- Release a new version of the teaser: It will feature a few more content, including more of the story ...
2017-10-16 22:35:13 +0000 UTC
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I'm sick of calling it "the new game". It needs a name! I have a few ideas, but what other way to start giving power to the the patrons would be the best than let them choose the name? So, choose one or even suggest complete different ones in the comments.
Some info on the sugestions:<...
2017-10-13 23:45:36 +0000 UTC
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