More modifiers - Growth! WIP
Links to full videos with sound🔊 first and third person view :
Links to full videos with sound🔊 first and third person view :
Link to full video with sound🔊 first and third person view :
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2024-01-18 20:00:06 +0000 UTC
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Link to full video with sound🔊 :
Video
Hello everyone,
As the preparations for the update go on, I've added yet another feature I wanted to showcase - Th...
Tis' the season!🎅🎄❄
It brings me so much joy to have such a wonderful reception of the project. It's been a great year for the development of the game and I'm very glad that the hard work put into it is shaping up to be something that we all might enjoy!
I'm very grateful for ...
2023-12-23 16:05:08 +0000 UTC View PostLinks to videos with sound🔊 :
Third Person
Firs...
Hello everyone! 👋
Another week, another work in progress.
As mentioned in last post, currently I'm working on bringing a simple clothing system together for the next update!
While clothing interactions won't be the main focus for the next version, it'd still be nic...
2023-12-11 21:45:52 +0000 UTC View Post(If the video is not loading try direct link here, I'm fighting with the player to work on patreon.🙏 or checkout the file attached.)
2023-11-29 22:55:51 +0000 UTC
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Check out the website for the project at www.transformationlabdeluxe.com
For the past couple months I've been putting it for later, but I've finally got myself together to make a simple website for the proj...
2023-11-21 18:09:50 +0000 UTC View PostHello everyone 👋
I'm doing my best to stick to my resolution of more regular posting on here, to give a quick behind-the-scenes overview of what the project is up to right now.
Today on the plate: Animations!
To be fair, the previous versions weren't really animation-heavy an...
2023-11-06 19:28:49 +0000 UTC View PostHello everyone!👋
It's been a moment since last post so I wanted to give out a quick update on the state of things and to show that the project is very much alive and moving forwards!
The gamification at hand is now in full gear! Well, it has been for quite a while, but things are f...
2023-10-21 11:07:31 +0000 UTC View PostHello everyone!👋
It's been a moment since last post like this, so here's a quick rundown of the state of the project, what was achieved, what's still in the works and what's planned ahead.
The more I thought about the update, the more I realized that it would need a couple overh...
2023-08-07 17:10:01 +0000 UTC View PostNew version of transformation lab is available for download!
Main feature of this update is the demo showcase of the new transformation sequence editor.
This is a small one since the big v0.40 is still under way and many of the underlying transformation systems have been rework...
2023-08-03 19:21:21 +0000 UTC View PostHello!👋
Here's a quick sneak peek at the upcoming update to the game.
There's been a lot of stuff I wanted to showcase but deemed not good enough at the time, however it's been a while since last update, so here goes some sweet behind-the scenes ongoings and features I'm working on to pu...
Patreon will remove the Goals feature on May 16, as stated in this post: https://support.patreon.com/hc/en-us/articles/203913409-How-to-set-Goals-for-your-page
Per...
New version of transformation lab is available for download!
Main features include adding multiple characters to various spots, more spots to place them in, asset transfer machine, multiple camera views and a quick tutorial to help new users start the game.
Other minor things include...
2023-04-26 14:38:34 +0000 UTC View PostHello!👋
Here's a quick sneak peek at the upcoming update to the game.
I felt like there's been a while since last post, so here's some progress report.
As you can see, the UI for injecting the Transformation Potion™ is a little different since there are multiple chara...
2023-03-30 22:00:27 +0000 UTC View PostHello everyone!
It's been a moment since last update, so here's a quick catch-up with what was in the works recently. I wanted the next update to bring out the gameplay beyond simple mixing and let more interactions into the game. One thing led to another, and the update got quite big. To be m...
You can treat this question as an open request for what you'd like to see more of in games that focus on this subject. This would be helpful to see what people actually expect when playing such game. If your answer does not match the options, feel free to leave a comment! 💥
2023-02-20 20:02:51 +0000 UTC View PostCurrently working on having multiple characters available to play with and transform, which in turn prompts to add devices that will actually allow interaction between multiple parties!
Funnily enough there's finally a use for the screens in the lab!
You might already be familiar with...
2023-02-08 19:19:03 +0000 UTC View PostHello, as mentioned in the plans post, here's a quick fix update to the game, nothing major. It should make the experience somewhat improved, with two main bugs that were bothering me, now being eliminated.
Aside from that, the jiggle physics are now running better too and are tied to...
2023-01-28 13:52:04 +0000 UTC View PostThank you, everyone!
I'm so happy that the project was met with such great response.
There's over a hundred people that support this work and I'm very grateful for everyone's contribution, interest and discussion on what could be done to improve the game and everyt...
It's been a while between releases, but I hope it's well worth the wait. I'm excited to announce that it's available for download on Windows!
I'll be tracking down the possible bugs and improving the release in the following weeks, also seeing how I can improve the pipeline to build o...
2023-01-22 15:28:53 +0000 UTC View PostHello, I'm confident to say that the new release is drawing near. Today the 10th character was finished out of 21 planned for the release. Which makes me happy, because the UI, menu, transformation system are done, so populating content is the most fun part of making the game. I'm still crunching...
2023-01-08 13:29:26 +0000 UTC View PostHello, just popping in to showcase the new platform model and the restraining machine. Been experimenting with some Inverse Kinematics to create more machines and poses for future updates, hopefully it will make the process less time-consuming 😅.
New Jiggle physics incoming too🤠!
<... 2022-12-27 14:21:40 +0000 UTC View PostAs the first Unreal build is not that far away, here is a quick sneak peek at the fresh version of the lab and character, new potions included!
Right now there is some polishing left on shaders audio and missing objects (restraining robo arms coming soon™).
But as things stand I'm ...
2022-12-11 22:25:09 +0000 UTC View PostQuick update: Currently I'm scavenging for time as I work on this project after-hours, but so far the transition is going quite smoothly, there are some new possibilities which I'll be incorporating into the project in the nearest future. As to not release the same thing over and over, I'm adding...
2022-10-23 13:54:46 +0000 UTC View PostHello!
It's been a while since the last update and there's a lot to cover what's been going on with the project.
The main bulk of work done on the overall progress of the project is switching engines, this is no small task, but Unity requires a lot more overhead to support all the features ...
Hello everyone, here's something new that might catch your eye!
These are stillframes from the upcoming animation with a goo collar transformation!
The production of the whole project is a lot of work and there are some hoops to jump through, that's why I've decided to mix it up a l...
Hello everyone,
we are very sorry for the lack of substantial updates within the last month,
the tech got progressively more difficult to work with and this in turn has caused extended time of development for adding more stuff to the core of the game.
On top of that the last m...
2022-04-13 11:16:28 +0000 UTC View PostThis is an experimental version, we're treating it more as a guinnea pig for different system setups. A more stable version is on its way, that's when we'll put out more builds and fixes!
2022-03-17 16:19:50 +0000 UTC View Post