Written/Voiced: 0:00
Visually Edited: 0:00
Estimated Length: 18:00?
What's up.
The next project will be Monster Hunter: Wilds. Normally I give myself a week to do research, prepare the video, do technical stuff, etc. I am taking 10 days because I am preparing to get a footage assistant, setting up his stuff, getting him on board and training, and I will see over the next month if it works out. It might not work out, but it's always worth a try.
Also, I have to learn every weapon in the game, build every weapon in the game, and get intimately familiar with multiple armor builds in order to really understand what I am talking about, as I will cover all of these things. I am finished with this. This explains the minor delay in starting the project.
I am happy to report that I have the game running at a completely stable framerate upon recording after 80 hours of playing the game. This game has performance problems, and it took quite a bit to actually get working.
I have finished organizing 325+ clips/pieces of footage, most of which won't be used, as can be seen above. I like organizing them visually in their own timeline so I can quickly look at them and pull from them. These are to extract the funny moments, but because they don't always run consistently, I probably can't use them for actual mainline footage. Used to have an issue where they would randomly drop frames when recording.
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