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max0r
max0r

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Monster Hunter Wilds | Update 0

Written/Voiced: 0:00
Visually Edited: 0:00
Estimated Length: 18:00?

What's up.
The next project will be Monster Hunter: Wilds. Normally I give myself a week to do research, prepare the video, do technical stuff, etc. I am taking 10 days because I am preparing to get a footage assistant, setting up his stuff, getting him on board and training, and I will see over the next month if it works out. It might not work out, but it's always worth a try.

Also, I have to learn every weapon in the game, build every weapon in the game, and get intimately familiar with multiple armor builds in order to really understand what I am talking about, as I will cover all of these things. I am finished with this. This explains the minor delay in starting the project.

I am happy to report that I have the game running at a completely stable framerate upon recording after 80 hours of playing the game. This game has performance problems, and it took quite a bit to actually get working.

I have finished organizing 325+ clips/pieces of footage, most of which won't be used, as can be seen above. I like organizing them visually in their own timeline so I can quickly look at them and pull from them. These are to extract the funny moments, but because they don't always run consistently, I probably can't use them for actual mainline footage. Used to have an issue where they would randomly drop frames when recording.

Monster Hunter Wilds | Update 0

Comments

Makes sense. Good luck with everything in the game!

Cancer Banter

Might actually help starting earlier on this game since the amount of time your vids take to produce means you may release it at or near the game's peak enthusiasm. Lord knows the algorithm gods must be satisfied. FWIW I do not mean anything negative by pointing out your vids take a while since you obviously put a shit ton of effort into them and it always shows!

AkieraAverageGamer

it seems like most weapons essentially have one combo that they want to get to and want to maximize, and that everything else is just the steps required to perform it

Max0r

my plan is to cover things that will stay fundamental about the game as it is updated, this will also thankfully cut down on the project time. so, not covering issues that i think will simply be resolved in future updates and DLC.

Max0r

Can't wait to see how this turns out. I feel like it's a bit early to start covering this, but considering how much you've tweeted on this game, I can tell you're barely holding your excitement

Cancer Banter

Good luck learning them all dude. In my experience learning multiple weapons, they all have one weird trick, mechanic, or combo before they click with you.

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