IkeHaku
Novin
Novin

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Progress Report

Yo! Been over a month without an update, sorry about that. There wasn't much to report, between the holidays and otherwise, but I have been working on things.

For starters, I've finished implementing the clock system. Still making tweaks here and there but here's a few example at various times of day:


On top of that, I also commissioned a map. However, it didn't quite turn out the way I'd like, and it's an integral part of the game, mostly due to poor communication on my part, so I'm going to have it redone.


Here it is:

I'm also realizing that I've definitely been going overboard on dungeon size. I'm trying to make the optional dungeons I'm working on a lot more focused, and decrease the enemy encounter sizes in the Dream Catcher dungeon for a replay.

Beyond that, writing continues along, and I'm still working toward the goal of having an update before the end of next month. Hopefully I have more for you soon, and thanks for your support!


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