V .00641 Release
Added 2019-11-23 01:25:51 +0000 UTCUpdate 3: Important update: I'm not quite sure when, but it definitely happened in the bug fix versions, I overwrote some data files that took the project back to pre-tons of bug-fixing. Fortunately, I had back-ups.
Changelog:
-Re-put-in tons of bug fixes.
-Took someone off the tracks that shouldn't have been there.
-Made party members not overlap on train.
Update 2: Realized after the fact that the fix I uploaded was actually undone by some file shuffling, so had to reupload. The changelog below not applies.
Update: Quick bug fix release here. If you don't see your version up, that's because it's currently uploading.
V .0064(A) Changelog:
-Fixed a week 2 event that was previously inaccessible triggering in week 3, causing a game breaking glitch.
-Fixed not being able to go to sleep after the first arena fight.
-Fixed an NPC hanging around on the train tracks when he shouldn't.
-Fixed being able to access group karaoke when you shouldn't be able to.
-Various typo correction.
Alright, with the milestone of > 210,000 words, here's version V .00064. A lot of bugs from previous versions have been squashed on top of new content (which some of the bugs made it impossible to access some content so more content from all ends).
Unfortunately, I didn't quite fit everything I wanted into this release, but the next tier of compulsions has arrived here, as well as the abilities for fragment 3. On top of that, more days, new dungeon, new events, etc.
On the other end, I'd expect a decently sized content update in the next three weeks since there's a lot that didn't make it into this version. I expect that there will be a lot of content updates in short order to round out things I didn't quite finish for this release.
Changelog:
-Added week 3 ending 1 day before arena fight.
-New dungeon, first visit and subsequent visits.
-Delia event 1.
-Delia new ability.
-Ellis upgrade system (only for the cloud thread atm).
-1 out of three outings. This one outing has 9 choice branches with some minor variation stacked on top.
-More TFs. Like, one event has a ton of possibilities for TFs along the lines you've already seen.
-Hard to get, missable, skin color change tf (paler).
-More mental tfs.
-Added idol tier 2 compulsion and way to manage it.
-Added idol tier 2 abilities (depends on fragment).
-Coincidentally, remodeled the building east of the Necropolis Bureau District's subway entrance. It is now a karaokee joint.
-Added the compulsion for tier 3 Avarice and way to manage it (There will be another way added later).
-Coincidentally, the barber's shop now also sells stuff. You'll only be able to buy a nice hair clip at first.
-Added new NPCs around town.
-MANY MANY bug fixes, too many to list. But, here's one example: when doing the Seki/Kita joint event, if you chose to wait for Seki, your satisfaction would be set at 4(or whatever number) instead of being added to your satisfaction amount. That is no longer the case.
-Reached 210,000 or so words.
-Laid more ground work for choice noises.
-Dotted more i's and uncrossed some T's.
-Party change system.
-Very light Encryption
Windows:
https://mega.nz/#!wugESC5Q!cQF8LtyxJIJyKV9mB-g43pSA58gn6PDOExlLup8DwVs
Mac:
https://mega.nz/#!56oWjIZT!62B9_PJ-UhdettOb7JdIElGSTgqIxYR2w9O3kpd7QOU
Linux:
https://mega.nz/#!8qgUCIwK!L21P0jKgA5QNKML1JqyBV8UkVgiZC6A6IQbtaD7AIY4