IkeHaku
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Where things are at and V.000593

Warning: Images below are minor spoilers and there are minor spoilers in the text beyond the version details, viewer discretion is advised.

So, first this post should be coming after I upload Version V.000593. 93 corrects certain problems that really should've been settled before the first release. Despite saying that 92 added back in the final boss dialogue that was synced during the fight of the first visit, it turns out it did not (though the AI stuff was indeed fixed). Also there were a couple of problems that shouldn't have existed in the first place, one is a room with two doors having one door not triggering the event to make a boss appear, and the other was using a temporary variable that gets changed on load to manage the orb slots to unlock a door. 

Both are fixed in this version, though if you've already inserted orbs you'll have to remove them and put them back in (in the right order, of course). Also, I apparently didn't cut off the exit to a certain area, allowing players to access the rest of the dungeon early with all the incomplete glitchiness that comes with.

Minor spoiler territory

OK, with that out of the way, let's get to where the next week stands. There are four mini bosses to the main part of the dungeon. All of them are completed, the writing for 3/4 of them is also finished. The 4th will have a little quest attached, though there will be another way to complete it. Once that and the dialogue and AI for the final boss of the area is finished, the dungeon will be officially finished.

Next up, compulsions. A couple of the screenshots below deal with one of them, no prizes for guessing which one. It will also be involved in a story event I'm working on and be an outlet for gaining affection with multiple characters at once.

As for the other compulsion, the problem is I haven't quite decided which of about 3-4 options I'm going go for the next tier. Most of them aren't hard to implement, I just need to settle with it. I'm starting to lean toward one in particular.

Also, I decided I wanted to add more than that to the week in terms of story events as I went through. You'll note a pair of screenshots related to that, but to clarify, that event has 3 possible destinations which will change dialogue and I've been working on that heavily.

On top of all this I've pretty much got all the pieces I need to add a new hairstyle/head piece in. Also, we're topping the 190k word mark.

Anywho, here are some sample screenshots of what's to come:






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