Another progress report and an ETA
Added 2019-09-01 17:41:44 +0000 UTCHey all! Been working on the project quite a bit to the point where I've got a reasonable idea of when I will have the content complete. I'd add a flex week for testing, but things should be done within two weeks. I'm also almost finished with the walkthrough, probably have it out next week.
Here's where things stand currently:
Mandatory:
Planning: Done
Post Arena story bits: Done
Mandatory number of optional events: Reached
Resource fishing for mandatory bits: 95%
First Dungeon day story bits: 60%
Week three dungeon mapping: 75%
Week three loot design: 30%
Week three enemy encounter design: 40%
Week three other story bits (things leading to the arena fight, post dungeon story): 30%
Week three new store items: 10%
Additional compulsion implementation for fragment lines: 30%
Party member switching system: 0%
Optional:
Working through grammar/typo fixing: 40%
Maps for some of the already written side events: 10%
Writing for more side events: Some completely written but not implemented, some 80% written.
Clothing upgrade system: Events for it are written, but not implemented.
Optional dungeon: 35%
Thanks for all the support, hopefully I can show you some results relatively soon.