IkeHaku
Hornblase
Hornblase

patreon


Pre Public Demo Release Log and Testing

For Patron testing of the Public Version 

*11-1-18: Now available to all Hornblase.

*10-31-18: Replaced the file to fix the 3rd gift bug.

This copy lacks the public announcements and other promo-related stuff. It is still the latest demo version with almost of the core game's features already implemented. Some of the missing features include the credits, the codex and other information screens and also the Witch's shop. Based on the last test, it runs for about 1 hour and 46 minutes if none of the lore will be skipped. This copy is strictly for Hornblase patrons for the reasons mentioned above. If you encounter any bugs, please contact me or post it in the box below.

All Hornblase release: In 2 days

Public Release: In 3 days

All Patrons that would wish to appear in the credits, please let me know how you would like to be identified (eg username, real name, alias, etc)

Thank you very much for all your support and please enjoy the demo of our biggest and most ambitious work as yet! 

DZ

------

[02-Aug-18 10:08 PM] skmechadrone#7080

Destroying Gardifex does not lift the barrier - fixed

Fire from Luca's flame projectiles are not destroyed after burning out - fixed

[02-Aug-18 11:57 PM] skmechadrone#7080

Annoying blank box after clearing the first Morgana quest - fixed

[03-Aug-18 12:14 AM] skmechadrone#7080

Saving and Loading implemented

[03-Aug-18 03:24 PM] skmechadrone#7080

Fixed a section of cliffs for Mountainrange map

[04-Aug-18 05:27 AM] skmechadrone#7080

Fixed another section of cliffs for Mountainrange map

[04-Aug-18 09:23 AM] skmechadrone#7080

Mountainrange: All Brown cliffs revised

[05-Aug-18 05:51 PM] skmechadrone#7080

Posted part 1 road map

[06-Aug-18 04:04 PM] skmechadrone#7080

Mountainrange: started revising grass styles

[07-Aug-18 08:04 PM] skmechadrone#7080

Mountainrange: shadowvillage/shadowridge cliffs complete

[08-Aug-18 08:04 AM] skmechadrone#7080

Mountainrange: grassy brush path redone

[09-Aug-18 05:04 AM] skmechadrone#7080

Mountainrange: shade village houses redone

[10-Aug-18 06:03 AM] skmechadrone#7080

Mountainrange: shade village complete

[10-Aug-18 04:17 PM] skmechadrone#7080

Mountainrange: mountaintop surface (dirt) complete

[11-Aug-18 02:23 PM] skmechadrone#7080

Mountainrange: pond grass modified

[11-Aug-18 03:14 PM] skmechadrone#7080

Mountainrange: Middle dirt top complete

Mountainrange: Trees enhancement complete

[12-Aug-18 12:40 PM] skmechadrone#7080

Mountainrange: Stone Bridge Complete

[13-Aug-18 06:21 AM] skmechadrone#7080

Mountainrange: more touch ups

Mountainrange: golden trees and fields reworking started

[13-Aug-18 07:38 PM] skmechadrone#7080

Mountainrange: all trees complete

[13-Aug-18 08:29 PM] skmechadrone#7080

Hell fire stops looping then a saved game is loaded - fixed

[16-Aug-18 03:37 PM] skmechadrone#7080

Mountainrange: Witch hut (external) complete

[16-Aug-18 09:16 PM] skmechadrone#7080

Witch neutral pose loop complete

[18-Aug-18 04:30 PM] skmechadrone#7080

Mountainrange map: complete

Mountainrangemap: implemented

[19-Aug-18 07:12 PM] skmechadrone#7080

Conductor mood: questioning - complete

[22-Aug-18 05:53 AM] skmechadrone#7080

Fixed many dialogue typos, portrait incompatibilites

Enemies respawn too fast - changed to 10 minute intervals

[23-Aug-18 07:06 AM] skmechadrone#7080

Xzess sex 01 - complete

Furtase enemy sex 01 - roughed

[24-Aug-18 07:49 PM] skmechadrone#7080

Furtase enemy sex 01 - key frames complete

[25-Aug-18 08:25 PM] skmechadrone#7080

Furtase enemy sex 01 - complete (game total sex scenes: 3)

[26-Aug-18 07:16 PM] skmechadrone#7080

Magic van design sv done

[26-Aug-18 09:03 PM] skmechadrone#7080

Furtase commando portrait complete

[27-Aug-18 04:29 PM] skmechadrone#7080

Shadekin Filamina portrait complete

[28-Aug-18 05:42 AM] skmechadrone#7080

Sitrus now heals Conductor

added enemy gate sfx

added bile splash sfx

[28-Aug-18 06:04 AM] skmechadrone#7080

added bile spit sfx

added Hellpath music

[28-Aug-18 02:08 PM] skmechadrone#7080

Dropkick portrait complete

[29-Aug-18 06:52 AM] skmechadrone#7080

Adjusted dialogue box positions

[29-Aug-18 12:21 PM] skmechadrone#7080

Luca angry portrait complete

[30-Aug-18 06:38 AM] skmechadrone#7080

Gardifex refreshes when loading a game - fixed

Dropkick implemented

[30-Aug-18 07:15 AM] skmechadrone#7080

Fade always goes over portraits

Loading does not refresh the dialogues library - fixed

[30-Aug-18 11:10 AM] skmechadrone#7080

Morgana horny portrait complete

Hell hoodie portrait complete

Miser portrait complete

[30-Aug-18 04:57 PM] skmechadrone#7080

Barrier is not removed after defeating Gardifex - fixed

[30-Aug-18 05:44 PM] skmechadrone#7080

Astral Ripple now deflects bile shots

[31-Aug-18 12:47 PM] skmechadrone#7080

Adept Rayzon portrait complete

[31-Aug-18 02:32 PM] skmechadrone#7080

Apprentice Flare portrait complete

[31-Aug-18 03:31 PM] skmechadrone#7080

Male shadekin portrait complete

[31-Aug-18 07:44 PM] skmechadrone#7080

Strafer Sekaseka portrait complete

[31-Aug-18 08:15 PM] skmechadrone#7080

Freemore guard portrait complete

Bogman portrait complete

[01-Sep-18 08:05 AM] skmechadrone#7080

New hellpath npc dialogue

[01-Sep-18 11:16 AM] skmechadrone#7080

Freemore guard female portrait complete

Rayzon map sprite complete

Flare map sprite complete

[02-Sep-18 11:16 PM] skmechadrone#7080[01-Sep-18 04:19 PM] skmechadrone#7080

5 Hell Hoodie Dialogues Complete

Rayzon and Flare introductory Dialogue Complete



[02-Sep-18 11:16 PM] skmechadrone#7080

Commando running sprite complete

Commando stance sprite complete

9 new stand sprites complete

https://cdn.discordapp.com/attachments/463490050257321996/485830824298807296/image0.png

[03-Sep-18 09:24 AM] skmechadrone#7080

Added another Hell hoodie dialogue

[03-Sep-18 10:41 AM] skmechadrone#7080

Miser h portrait complete

[03-Sep-18 01:19 PM] skmechadrone#7080

Hoodie h portrait complete

[03-Sep-18 04:21 PM] skmechadrone#7080

Gold Golem portrait complete

[03-Sep-18 06:52 PM] skmechadrone#7080

Gold golem stand sprite complete

[03-Sep-18 08:57 PM] skmechadrone#7080

backpack icon complete

save icon complete

load icon complete

items tray complete

[03-Sep-18 10:03 PM] skmechadrone#7080

patreon icon complete

book icon complete

exit icon complete

[04-Sep-18 10:03 AM] skmechadrone#7080

all enemy shadows revised

all npc shadows revised (all shadows are now sprites are not utilizing open gl)

[04-Sep-18 03:55 PM] skmechadrone#7080

inventory label display feature implemented

[05-Sep-18 07:51 PM] skmechadrone#7080

close inventory icon complete

[05-Sep-18 08:07 PM] skmechadrone#7080

paper sprite complete

[05-Sep-18 09:32 PM] skmechadrone#7080

inventory items setup finalized

inventory system implemented

[05-Sep-18 11:45 PM] skmechadrone#7080

Right clicking on inventory items now opens a desciption box

[06-Sep-18 06:59 AM] skmechadrone#7080

description box also displays item costs and has its own exit button now

[06-Sep-18 06:10 PM] skmechadrone#7080

codex icon complete

settings icon complete

[06-Sep-18 07:25 PM] skmechadrone#7080

character sheet icon complete

fullscreen toggle implemented

[07-Sep-18 07:35 AM] skmechadrone#7080

use icon complete

drop icon complete

[07-Sep-18 01:42 PM] skmechadrone#7080

changed inventory "items" section into a single page spread instead of spawning new windows for descriptions

Before:

https://cdn.discordapp.com/attachments/463490050257321996/487498039280402442/invdemo.gif

After:

https://cdn.discordapp.com/attachments/463490050257321996/487498480055484417/unknown.png

[07-Sep-18 06:12 PM] skmechadrone#7080

Discardable items can now be thrown

Inconsumable items are rejected by the Use icon

Quest items are rejected by the Drop icon

[07-Sep-18 07:24 PM] skmechadrone#7080

Consumable: RB Canister - complete

[07-Sep-18 08:13 PM] skmechadrone#7080

Mini quest: Zarmon's gatepass - complete

[08-Sep-18 06:21 AM] skmechadrone#7080

Added Imp barf sounds

Added orb sounds

Added magick missile discharge sounds

increased orb time before expiration

added ripping sounds

[08-Sep-18 07:27 AM] skmechadrone#7080

Obnoxious sounds don't play when within screenbounds

Changed magick missile and charge sound to something cooler

[11-Sep-18 03:46 PM] skmechadrone#7080

Witch backdrop roughed

[11-Sep-18 08:35 PM] skmechadrone#7080

Witch backdrop complete

[12-Sep-18 06:06 AM] skmechadrone#7080

Layed out NPC's on Forest Path and the Port

[12-Sep-18 02:49 PM] skmechadrone#7080

dialogue: Sekaseka 01 - complete

[12-Sep-18 03:49 PM] skmechadrone#7080

Forest intro dialogue - roughed

[12-Sep-18 07:41 PM] skmechadrone#7080

Psychotropic Discharge cooldown implemented

Distortion Shell cooldown implemented

Bile Tower size type switched to medium, sturdy tag is set to on to retain immunity to push

[12-Sep-18 08:01 PM] skmechadrone#7080

Astral Ripple cooldown implemented

Incendiary Bolt cooldown implemented

Stone Grenade cooldown implemented

Reconstruction Beam cooldown implemented

Convergence Drones cooldown implemented

[12-Sep-18 09:22 PM] skmechadrone#7080

Stone frag bonus art complete

[13-Sep-18 05:35 AM] skmechadrone#7080

A poem: An Ode to a Friend - complete

[13-Sep-18 06:02 AM] skmechadrone#7080

Book type inventory items can now be used

bug: Inventory can be opened during conversations - fixed

[13-Sep-18 11:25 AM] skmechadrone#7080

Fixed some intro dialogue

[13-Sep-18 01:14 PM] skmechadrone#7080

Dirty Book entries - complete

[13-Sep-18 06:33 PM] skmechadrone#7080

Female Furtase commando shooting sprite complete

male furtase commando run sprite complete

Male furtase commando shoot sideways sprite complete

[13-Sep-18 07:09 PM] skmechadrone#7080

Male furtase commando shoot downwards sprite complete

Male furtase commando shoot upwards sprite complete

[13-Sep-18 09:03 PM] skmechadrone#7080

Male Furtase commando AI complete

Set Forest Path MFC spawn points

[13-Sep-18 11:35 PM] skmechadrone#7080

MFC sfx - complete

MFC AI streamlined

Conductor hurt effect  - complete

Conductor hurt sfx - complete

Witch sex scene roughed

[14-Sep-18 10:19 AM] skmechadrone#7080

Shade village generics dialogue complete

[14-Sep-18 07:34 PM] skmechadrone#7080

Filamina dialogue 1 complete

[15-Sep-18 03:41 PM] skmechadrone#7080

Port grass revised

Port pond edge revised

[16-Sep-18 07:34 PM] skmechadrone#7080

port pub revised

[17-Sep-18 06:28 AM] skmechadrone#7080

Freemore guard female dialogue 1 complete

[17-Sep-18 10:40 AM] skmechadrone#7080

doodads:

- Freemore drape

- Cart

complete

doodads: cloth complete

doodads: fruit load complete

[17-Sep-18 11:46 AM] skmechadrone#7080

port: gate supply office revised

[17-Sep-18 12:05 PM] skmechadrone#7080

port: added flora

port:changed the water color

[17-Sep-18 07:52 PM] skmechadrone#7080

port: boundaries complete

[17-Sep-18 08:43 PM] skmechadrone#7080

port: modified some roofs

[17-Sep-18 09:12 PM] skmechadrone#7080

port: modified tower spikes

whore standing sprite complete

port: overlay layer complete

[17-Sep-18 10:53 PM] skmechadrone#7080

bug: conductor moves during fade when switching locations - fixed

[18-Sep-18 07:31 AM] skmechadrone#7080

Furtase port worker portrait - complete

[18-Sep-18 11:02 AM] skmechadrone#7080

Dynamage Vivian standing portrait complete

[18-Sep-18 03:00 PM] skmechadrone#7080

Furtase portworker standing sprite complete

Dynamage Vivian standing sprite complete

[18-Sep-18 04:29 PM] skmechadrone#7080

Portworkers dialogue complete

Vivian dialogue complete

[18-Sep-18 08:41 PM] skmechadrone#7080

Cosmic Knight Eisen portrait complete

[18-Sep-18 11:03 PM] skmechadrone#7080

Eisen dialogue 1 complete

[19-Sep-18 02:54 PM] skmechadrone#7080

Shade Village backdrop image - complete

[19-Sep-18 07:06 PM] skmechadrone#7080

Xzess standing sprite complete

[19-Sep-18 08:06 PM] skmechadrone#7080

Cosmo Knight intro quest complete

[19-Sep-18 10:03 PM] skmechadrone#7080

Stone Frag now detonates during enemy and enemy projectile contact

Bug: Walking into a different screen while firing the special weapon disables movement - fixed

[19-Sep-18 11:11 PM] skmechadrone#7080

female commando sprite revised

[20-Sep-18 12:00 AM] skmechadrone#7080

Bug: shooting small enemies screws up their ranged weapons - fixed

Enemy Furtase Commando Female battle AI complete

forest path: fixed the bridge boundaries

[20-Sep-18 02:35 PM] skmechadrone#7080

Sekaseka sex scene 1 roughed

[21-Sep-18 10:19 AM] skmechadrone#7080

Sekaseka sex scene 1 animation framework done

[21-Sep-18 08:20 PM] skmechadrone#7080

Sekaseka sex scene 1 head animation cleanup complete

[23-Sep-18 09:55 PM] skmechadrone#7080

Sekaseka sex scene 1 clean line frames complete

[23-Sep-18 11:30 PM] skmechadrone#7080

Sekaseka sex scene 1 complete

[24-Sep-18 10:13 AM] skmechadrone#7080

Female Commando AI streamlined

[24-Sep-18 11:17 AM] skmechadrone#7080

Female Commando now does not get stuck

Female Commando now dashes when there's a direct dash line to the PC

Added sounds for female Commando battle sprites

Added melee hitzone for female Commando battle sprites

[24-Sep-18 01:53 PM] skmechadrone#7080

ambush points set allover mountain area, female commando now retreats and reappears in different zones after trigger

[24-Sep-18 03:07 PM] skmechadrone#7080

female commando escapes when entering Cosmo Knight camp

bug: exiting sex scene opens the inventory - fixed

[24-Sep-18 04:12 PM] skmechadrone#7080

bug: pausing or opening inventory causes conductor to continously take damage from commando's melee attack - fixed

[24-Sep-18 08:52 PM] skmechadrone#7080

Blue fairy concerned portrait complete

[24-Sep-18 11:19 PM] skmechadrone#7080

Chapter 1 intro dialogue part A complete

[25-Sep-18 08:45 AM] skmechadrone#7080

Boss: Luca battle sounds implemented

[25-Sep-18 09:58 AM] skmechadrone#7080

Female Commando: fixed shadow

[25-Sep-18 02:24 PM] skmechadrone#7080

map: witch's house internal roughed

[25-Sep-18 09:50 PM] skmechadrone#7080

witch's house internal main structure complete

[25-Sep-18 11:49 PM] skmechadrone#7080

witch's house complete

[26-Sep-18 09:35 AM] skmechadrone#7080

shelves revised, metal panels added

book shelf sprite complete

[26-Sep-18 10:07 AM] skmechadrone#7080

dresser sprite complete

yellow pages sprite complete

[26-Sep-18 12:34 PM] skmechadrone#7080

wall lamp sprite complete

sofa improved

[26-Sep-18 02:00 PM] skmechadrone#7080

witch house borders applied

[26-Sep-18 03:12 PM] skmechadrone#7080

witch house overlays applied

bug: Conductor's projectiles  are sometimes under map overlays - fixed

bug: Stone Frag main grenade are sometimes under map overlays - fixed

[27-Sep-18 11:33 AM] skmechadrone#7080

Blue fairy standing sprite complete

Witch Dinah standing sprite complete

[27-Sep-18 02:00 PM] skmechadrone#7080

Chapter 1 intro dialogue part B complete

[28-Sep-18 05:57 AM] skmechadrone#7080

Chapter 1 intro dialogue 2 complete

[28-Sep-18 09:38 AM] skmechadrone#7080

Green fairy portrait complete

[28-Sep-18 10:29 AM] skmechadrone#7080

St. Earl portrait complete

[28-Sep-18 06:05 PM] skmechadrone#7080

St. Earl standing sprite complete

Green Fairy standing sprite complete

Map: The Inbetween roughed

The inbetween gate sprites complete

[28-Sep-18 09:26 PM] skmechadrone#7080

Map: Inbetween complete

[29-Sep-18 06:59 AM] skmechadrone#7080

Checkpoints designs complete

[29-Sep-18 07:29 AM] skmechadrone#7080

Checkpoints functionality complete

[29-Sep-18 10:13 AM] skmechadrone#7080

bug: re-entering hell path freezes conductor -fixed

[29-Sep-18 11:04 AM] skmechadrone#7080

St. Earl dialogue complete

[29-Sep-18 01:30 PM] skmechadrone#7080

Inbetween dialogue BG complete

[29-Sep-18 02:06 PM] skmechadrone#7080

Green Fairy dialogue 1 and 2 complete

Credits Pouch inventory sprite complete

[29-Sep-18 06:45 PM] skmechadrone#7080

Random credits treasure and collection implemented

[29-Sep-18 07:31 PM] skmechadrone#7080

Enemy male commando alternate sprite set 1 complete

[30-Sep-18 02:07 PM] skmechadrone#7080

Female Commando battle/sex voice set received

[30-Sep-18 03:35 PM] skmechadrone#7080

Bug: inventory records are destroyed when switching maps - fixed

[30-Sep-18 06:20 PM] skmechadrone#7080

St. Earl standing sprite revised

[30-Sep-18 07:33 PM] skmechadrone#7080

Changed amount healed by Reconstruction Beam and Vitacanister into 25% of max HP instead of constant 6 points

[30-Sep-18 09:28 PM] skmechadrone#7080

god of destruction portrait complete

[01-Oct-18 07:35 AM] skmechadrone#7080

SWOMG main story intro partially complete

[01-Oct-18 09:14 AM] skmechadrone#7080

SWOMG main story intro complete



[01-Oct-18 10:47 AM] skmechadrone#7080

Claudion Zephyrach portrait complete



[01-Oct-18 11:41 AM] skmechadrone#7080

Zarmon portrait complete



[01-Oct-18 02:46 PM] skmechadrone#7080

Legion portrait complete



[01-Oct-18 04:58 PM] skmechadrone#7080

Walter Stone portrait complete



[01-Oct-18 05:17 PM] skmechadrone#7080

Beautiful Bob portrait complete

Devil god of pride portrait complete



[01-Oct-18 07:27 PM] skmechadrone#7080

Devil god of sloth portrait complete



[01-Oct-18 08:14 PM] skmechadrone#7080

Devil god of lust portrait complete

Current Cosmic King portrait complete



[01-Oct-18 10:08 PM] skmechadrone#7080

Intro graphics implemented

bug: some story npcs reset their positions when switching maps - fixed



[02-Oct-18 12:11 AM] skmechadrone#7080

bug: some menu items are duplicated when switching maps which causes a major glitch - fixed

fixed some confusing dialogue in the hellpath area



[02-Oct-18 06:39 AM] skmechadrone#7080

Sekaseka Mission 1 requirements complete



[02-Oct-18 08:13 AM] skmechadrone#7080

Map: Freemore forest clearing complete



[02-Oct-18 09:34 AM] skmechadrone#7080

Soldier type enemies now drop potions

Item pickups implemented



[02-Oct-18 10:22 AM] skmechadrone#7080

Enemy drops are now percentage based and level based

scumbag type enemies now drop cheap books



[02-Oct-18 12:43 PM] skmechadrone#7080

Male Commando skins are now randomized during spawn



[02-Oct-18 02:29 PM] skmechadrone#7080

Rayzon vs. Flare sex scene roughed



[02-Oct-18 03:28 PM] skmechadrone#7080

Text input enabled



[03-Oct-18 10:13 AM] skmechadrone#7080

Rayzon vs. Flare sex scene complete

(Total game sex scenes: 5)



[03-Oct-18 06:34 PM] skmechadrone#7080

Rayzon vs. Flare sex scene background image complete



[04-Oct-18 05:32 AM] skmechadrone#7080

Text entry box graphic complete



[04-Oct-18 06:21 PM] skmechadrone#7080

Cosmo Knights mission 1 parts A and B complete



[04-Oct-18 07:12 PM] skmechadrone#7080

paper pickup sprite complete

male commandos now drop quest hint "raider's note"

bug: you can sometimes read the  picked up item descriptions even if the inventory is closed - fixed



[04-Oct-18 10:58 PM] skmechadrone#7080

Cosmo Knights mission 1 parts C and D complete



[04-Oct-18 11:24 PM] skmechadrone#7080

spaces will not register during text inputs now



[05-Oct-18 06:14 AM] skmechadrone#7080

cosmic orbs caches implemented



[05-Oct-18 08:10 AM] skmechadrone#7080

rayzon and flare sex scene implemented



[05-Oct-18 04:15 PM] skmechadrone#7080

Female commando beaten portrait complete

Female commando beaten standing sprite complete



[06-Oct-18 07:18 PM] skmechadrone#7080

Female commando sex background complete

Female commando sex scene implemented



[07-Oct-18 05:10 PM] skmechadrone#7080

Female commando sex scene dialogue complete



[07-Oct-18 08:19 PM] skmechadrone#7080

Female commando fondle loop complete



[07-Oct-18 09:27 PM] skmechadrone#7080

Female commando fondle loop implemented



[08-Oct-18 06:20 AM] skmechadrone#7080

Male commando portrait complete

Forest clearing boundaries defined

Forest clearing npc's placed



[08-Oct-18 09:40 AM] skmechadrone#7080

Forest clearing implemented

Cosmoknights mission 1 conclusion dialogue started



[08-Oct-18 12:57 PM] skmechadrone#7080

Rayzon Horny portrait complete



[08-Oct-18 03:50 PM] skmechadrone#7080

Cosmoknights mission 1 conclusion dialogue complete



[09-Oct-18 01:35 PM] skmechadrone#7080

Gardifex landing smash now causes burning and normal damage

Miles equipment: Morgana window icon complete



[09-Oct-18 02:11 PM] skmechadrone#7080

Activation item: Morgana's pact inventory sprite complete

Increased cooldown multiplier for the incendiary trait by 5

Talisman icons complete



[09-Oct-18 03:15 PM] skmechadrone#7080

Rayzon horny portrait revised legs



[09-Oct-18 07:18 PM] skmechadrone#7080

Dynamage Grid portrait complete



[09-Oct-18 08:44 PM] skmechadrone#7080

Morgana front walking sprite complete



[09-Oct-18 09:22 PM] skmechadrone#7080

Morgana side walking sprite complete



[10-Oct-18 06:47 AM] skmechadrone#7080

Sekaseka dialogue 2 complete



[10-Oct-18 08:26 AM] skmechadrone#7080

Sekaseka horny portrait complete



[10-Oct-18 09:28 AM] skmechadrone#7080

Sekaseka agitated portrait complete



[10-Oct-18 03:22 PM] skmechadrone#7080

Sekaseka rear standing sprite complete

fixed some overlay errors



[10-Oct-18 09:47 PM] skmechadrone#7080

Sekaseka sex scene background complete



[11-Oct-18 01:02 PM] skmechadrone#7080

Sekaseka sex scene implemented



[12-Oct-18 06:40 AM] skmechadrone#7080

Increased animation frames for Xzess sex scene



[12-Oct-18 10:09 AM] skmechadrone#7080

Sent level 2 Armis spell list to voice actor



[12-Oct-18 12:10 PM] skmechadrone#7080

bug: when conductor runs out of hp while shooting he freezes after the Green Fairy dialogue - fixed



[12-Oct-18 05:39 PM] skmechadrone#7080

Projectiles now do not overlap trees and other walls unless they have the arcover trait

Increased psychotropic discharge damage to plus 1 per level



[13-Oct-18 06:37 AM] skmechadrone#7080

bug: projectiles explode outside pits and unwalled elevations - fixed

Inbetween Worlds borders set



[13-Oct-18 07:31 AM] skmechadrone#7080

Morgana sex scene background complete



[13-Oct-18 08:51 AM] skmechadrone#7080

bug: when morgana's sprite is moved after Luca has been defeated, the shadow remains in the original position - fixed

bug: when conductor's hp depletes while casting armis, he freezes in the Inbetween world - fixed



[14-Oct-18 06:56 PM] skmechadrone#7080

Recieved the level 2 armis voice set



[15-Oct-18 06:11 AM] skmechadrone#7080

Fixed some dialogue text for the intro

Connected the Hellpath to the Mountain Region



[16-Oct-18 07:00 AM] skmechadrone#7080

Fixed several dialogue errors in the witch's house intro

moved xzess to the bed instead of just standing during her first sex scene



[17-Oct-18 10:21 AM] skmechadrone#7080

Milkmaid Tittyfuck loop complete



[17-Oct-18 05:59 PM] skmechadrone#7080

Milkmaid cum allover face and tits portrait complete



[17-Oct-18 06:49 PM] skmechadrone#7080

Milkmaid portrait complete



[17-Oct-18 09:05 PM] skmechadrone#7080

Morgana Companion full sprite set complete



[17-Oct-18 11:52 PM] skmechadrone#7080

Morgana Companion AI complete



[18-Oct-18 08:00 AM] skmechadrone#7080

Fixed a bunch of dialogue errors for the Commando quest chain

Streamlined Morgana AI



[18-Oct-18 09:43 AM] skmechadrone#7080

Milkmaid dialogue complete



[18-Oct-18 03:15 PM] skmechadrone#7080

Enhanced Milkmaid tittyfuck loop

Animated Morgana Companion's base pose

bug: RMA meter still fills up even when maxed - fixed



[19-Oct-18 08:29 AM] skmechadrone#7080

Xzess sex bg complete

Xzess sex scene 1 implemented



[22-Oct-18 01:20 PM] skmechadrone#7080

Xzess sex scene 1 dialogue complete

Companions will now play a floating sprite whenever hovering over walls or cliffs

item sprite: card complete



[22-Oct-18 02:34 PM] skmechadrone#7080

equipping Xzess as furor now increases all planar damage dealt by 1



[22-Oct-18 07:02 PM] skmechadrone#7080

Morgana float sprite set complete

Freemore port maiden 1 portrait complete

Freemore port maiden 2 portrait complete



[22-Oct-18 08:27 PM] skmechadrone#7080

Devilgod of envy portrait remade



[23-Oct-18 06:10 AM] skmechadrone#7080

Magic shotgun item sprite complete

Spread rounds talisman sprite complete



[23-Oct-18 07:13 AM] skmechadrone#7080

Magic Shotgun Implemented



[23-Oct-18 10:53 AM] skmechadrone#7080

Talismans can now be equipped or removed



[23-Oct-18 11:30 AM] skmechadrone#7080

Incendiary weapons burn charge now adds to total cooldown

Morgana float sprites implemented



[23-Oct-18 04:20 PM] skmechadrone#7080

bug: talismans and miles can be toggled off even outside of the inventory screen - fixed



[23-Oct-18 06:23 PM] skmechadrone#7080

Xzess cum portrait complete

Legion portrait remade



[23-Oct-18 08:57 PM] skmechadrone#7080

Bug: RMA charging doesn't work properly - fixed



[23-Oct-18 09:06 PM] skmechadrone#7080

Bug: Female commando freezes when actions are interrupted by pause - fixed



[24-Oct-18 05:15 AM] skmechadrone#7080

added sound to several inventory items

added sound and animation to checkpoints

Changed the rage accumulation rate from taking damage to 0.1 at level 1



[24-Oct-18 06:04 AM] skmechadrone#7080

Changed the rage accumulation rate from compatible orbs to 1 + 0.1 at level1



[24-Oct-18 10:57 AM] skmechadrone#7080

New Armis: Phaseshifter completed and implemented



[24-Oct-18 11:32 AM] skmechadrone#7080

began revision of spell system



[24-Oct-18 02:30 PM] skmechadrone#7080

enemy respawn time in forest path set to 3 minutes for all hotspots

set pre intro checkpoints

changed rate accumulation rate from damage to 0.3



[25-Oct-18 06:15 AM] skmechadrone#7080

port sluts 1 dialogue complete

modified port sluts/eisen standing sprites



[25-Oct-18 10:26 AM] skmechadrone#7080

large explosion sprite complete

Xzess RMA fireshard sprite complete



[25-Oct-18 03:33 PM] skmechadrone#7080

RMA graphic style changed into particle effects



[25-Oct-18 04:06 PM] skmechadrone#7080

bug: Items sometimes fail to activate - fixed

Changed forest path respawn time to 5 minutes



[25-Oct-18 05:30 PM] skmechadrone#7080

updated text choices selector

Fixed some Rayzon dialogue errors



[26-Oct-18 06:27 AM] skmechadrone#7080

found and prepared music for the maps



[26-Oct-18 03:41 PM] skmechadrone#7080

enhanced Inbetween Worlds graphic stuff



[26-Oct-18 05:13 PM] skmechadrone#7080

All map music complete

added stepping sfx



[27-Oct-18 10:05 AM] skmechadrone#7080

during timed testing:

minimize save/load, throw, cannot, intro sfx     -ok

fix morgana dialogue after fucking            -ok

mute step sound during talk                -ok

on load: destroy lingering shadows            -ok

on load: active retain npc shadow            -ok

change blue balls into moyamoya in luca1        -ok

fix text boxes in the x1 dialogue                 -ok

fix sitrus 1 dialogue                             -ok

implemented DTM system (dialogue theme music)



[27-Oct-18 11:41 AM] skmechadrone#7080

Morgana voice set received and prepared



[27-Oct-18 03:36 PM] skmechadrone#7080

Timed the game in its current form, elapsed time: 1hour and 47 minutes



[27-Oct-18 04:54 PM] skmechadrone#7080

Magical girls fuckable in the house once unlocked complete



[27-Oct-18 05:25 PM] skmechadrone#7080

Under normal circumstances, all Morgana instances are reduced to one, which means that Morgana will have to be unequipped if equipped to allow fuckable state



[29-Oct-18 11:07 AM] skmechadrone#7080

title page complete



[30-Oct-18 04:30 AM] skmechadrone#7080

menu music and title page implemented

added menu sfx



[30-Oct-18 05:56 AM] skmechadrone#7080

added female commando sex sfx



[30-Oct-18 06:33 AM] skmechadrone#7080

added Morgana sex sfx

added Morgana battle sfx



[30-Oct-18 09:18 AM] skmechadrone#7080

added Xzess sex sfx

added Sekaseka sex sfx



[30-Oct-18 11:13 AM] skmechadrone#7080

female commando friendly standing sprite complete

bug: Morgana sometimes stands on 2 feet while hovering over obstacles - fixed



[30-Oct-18 04:47 PM] skmechadrone#7080

added Rayzon and Flare sex scene sfx



[30-Oct-18 05:27 PM] skmechadrone#7080

armis selector sprites complete

armis selection system implemented



[31-Oct-18 03:35 AM] skmechadrone#7080

Female commando cum portrait complete



[31-Oct-18 04:34 AM] skmechadrone#7080

Cat merchant portrait complete



[31-Oct-18 06:01 AM] skmechadrone#7080

cat standing sprite complete

separated npc types to streamline game production efficiency

items are sold instead of dropped, courtesy of Meower the cat merchant




Comments

I don't know what should I do after the raider boss and the "snakewoman". I was stuck on this.

You can find her pact in your inventory and use it from there... Please use the latest version from the more recent pist, thanks for supporting hornblase!

I accidentally got rid of my Furer, how do I add her back?

Wrath

For Patron testing of the Public Version <a href="https://drive.google.com/drive/u/0/folders/173d96h_t9ZCdo-dlHCWbgJWPuO7Mvlbh" rel="nofollow noopener" target="_blank">https://drive.google.com/drive/u/0/folders/173d96h_t9ZCdo-dlHCWbgJWPuO7Mvlbh</a>

Public Release moved to November 10 (Weekend night)

fixed

Bug: Choosing the 3rd gift also loads the 2nd gift- will be updated


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