What's this version about:
This version is the current stable build which means that all the basic mechanics are working properly and the entire introductory map is available for play. There are lots of cosmetic issues at this point but the engine itself is working properly. This copy is available for Hornblase supporters only. The polished alpha will be the public copy once it is ready.
Controls:
WASD = Movement
LMB = Magick Missile
F = Special Weapon
B = Inventory
1 = Rage Magical Attack (On a full RMA meter)
Next version primary targets:
- Introduce cooldowns
- Fix some Dialogue stuff
- Add the witch scene (Intro to the next area)
- Add the missing graphics (currently small green squares during dialogue)
- Complete sound effects and music
- Fix some dialogue bugs where an empty box floats around
- Overall enhancements
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Devlog since last version (Initial Alpha, 0.0.1)
Scissorkick - 07/03/2018
- Added casting animations
- Completed LVL 1 Cosmic Special properties (Needs costs)
- Completed LVL1 Planar Special properties (Needs costs)(edited)
Scissorkick - 07/03/2018
- Completed LVL1 Mental Special Properties (Needs costs)
Scissorkick - 07/03/2018
Completed LVL1 Dynamic Special Properties (Needs costs)
Scissorkick - 07/03/2018
Completed LVL1 Material Special Properties (Needs costs)
July 4, 2018
Scissorkick - 07/04/2018
Fixed 'shotgun' type effects
Completed large enemy orb spawns(edited)
Scissorkick - 07/04/2018
Completed LVL1 Temporal Special properties (Needs costs)
Scissorkick - 07/04/2018
Fixed 'shotgun' type effects for enemy special projectiles
July 5, 2018
Scissorkick - 07/05/2018
- special meter color changes
- rage meter color changes
Scissorkick - 07/05/2018
- Completed all LVL1 force graphics for the inventory
- adjusted the material ability (stone grenade) properties
Scissorkick - 07/05/2018
- Completed LVL1 Vital Special Properties
Scissorkick - 07/05/2018
fixed Bile Tower collision box and modified innate properties
Scissorkick - 07/05/2018
level 1 special weapon system implemented
July 6, 2018
Scissorkick - 07/06/2018
added the missing part of the intro dialogue
fixed intro/blackBox
July 8, 2018
Scissorkick - 07/08/2018
fixed all initial magical force assignments
Scissorkick - 07/08/2018
written the final hell tunnel boss intro
July 9, 2018
Scissorkick - 07/09/2018
fixed hell path map overlays
July 10, 2018
Scissorkick - 07/10/2018
Animation: Morgana anal sex loop complete
July 11, 2018
Scissorkick - 07/11/2018
hell path overhaul phase 1: paths, bridges, platforms, giant skull face: complete
July 12, 2018
Scissorkick - 07/12/2018
boss: Luca, Frozen Talon attack sprites
July 13, 2018
Scissorkick - 07/13/2018
Boss: Luca, battle voice set ready
July 14, 2018
Scissorkick - 07/14/2018
boss: Luca, AI complete
July 15, 2018
Scissorkick - 07/15/2018
hellpath overhaul phase 2: plants, hell talons: complete
Scissorkick - 07/15/2018
hellpath overhaul phase 3: Limbic Patch walls, floors, ceilings: complete
Scissorkick - 07/15/2018
hellpath overhaul phase 4: Hell plants and shrubbery: complete
boss: Luca, implemented
July 18, 2018
Scissorkick - Last Wednesday at 9:33 AM
new animated sprite: fireball
Scissorkick - Last Wednesday at 10:37 AM
fixed cosmic magic poperty: Push
new animated sprite: iceball
Scissorkick - Last Wednesday at 12:35 PM
player status effect: freeze - implemented
player status effect: burn - implemented
Scissorkick - Last Wednesday at 4:02 PM
improved/modified conversation backdrop: hell_01
July 19, 2018
Scissorkick - Last Thursday at 8:24 PM
Luca's fireballs now leaves flames that damage the player upon contact
Fixed freezing bug: Conductor does not disappear whenever he is frozen for the first time
July 20, 2018
Scissorkick - Last Friday at 6:13 AM
improved/modified conversation backdrop: hell_02
Scissorkick - Last Friday at 7:06 AM
Luca post battle dialogue complete
Scissorkick - Last Friday at 12:19 PM
Morgana after quest 1 dialogue: complete
Introduced new currency: Demoniac points - they can earned by doing evil deeds (in hell) and they can be spent in a secret shop somewhere in hell(edited)
Scissorkick - Last Friday at 8:27 PM
Changed box size to accommodate three lines of text instead of 1
July 21, 2018
Scissorkick - Yesterday at 8:28 PM
Portrait Expression: Conductor Horny
July 22, 2018
Scissorkick - Today at 6:07 AM
Fixed a text box issue: word wrapping and x bounding box (Pierre)
Scissorkick - Today at 7:50 AM
magical girl sex scene container implemented
Scissorkick - Today at 10:06 AM
cosmic special weapon lev1 sound complete
material special weapon lev1 sound complete
mental special weapon lev1 sound complete
temporal special weapon lev1 sound complete
Scissorkick - Today at 1:30 PM
planar special weapon lev1 sound complete
normal missile sound complete
dynamic special weapon lev1 sound complete
vital special weapon lev1 sound complete
Scissorkick - Today at 8:50 PM
fixed fade transitions
disabled debug tags
fixed switch conflicts (sex scene closing deactivates pause all the time)
Scissorkick - Today at 9:05 PM
fixed special weapons-unaffected-by-pause