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Macro Micro VR Service v0.4.0.1 - Alpha: BUILD HotFix

Hello! As I say I wanted publish the Hotfix before the end of the month for fix the main bugs like the AI. Enjoy it! :3

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Here the release lod:
https://github.com/xavier150/MMVS/blob/main/ReleaseLog/v0.4.0.1_Alpha.md 

Macro Micro VR Service v0.4.0.1 - Alpha: BUILD HotFix

Comments

understandable

Hunter George

Planned :3 but need more time to dev

Xavier Loux

is there any way to get more maps

Hunter George

Hey, Yeah I fixed that fir the next version. I will publish in april! For the moment in wait you can edit the controls in SteamVR

Xavier Loux

locomotion mainly

RustyTheKitsu

controls for quest 2 controllers seem to be bugged

RustyTheKitsu

Hey Jacob, Yeah that a bug :/ I will try to fix it for the april update.

Xavier Loux

Not sure if its a bug, but interacting with the RC Car under the bed locks you in place with Error Name on your character in 3rd person just standing there. On Quest 2 if that means anything

Jacob Villaloboz

Nice ^^ and oh yeah this is a input problem, I will fix in the next version.

Xavier Loux

Yes it works. Only thing is on the quest it seems that you have to teleport to move. The left controller Dpad joystick does nothing.

Krono

Oh I see x) And that work now ?

Xavier Loux

Hahaha... you're right. I tend to play on my quest downstairs and use virtual desktop to connect and use my pc wirelessly which is upstairs.

Krono

Oh I see, I like it but don't think soon. I keep this in my head

Xavier Loux

I will contact you in private message

Xavier Loux

I tried changing the bindings on the left controller, but while I could easily change the N/S/E/W clicks to things like "jump" or "menu," they simply would not accept any vector commands. I changed the north binding to "jump" and that worked, but if I changed it to "move forward" nothing happened.

Rogue Megawolf

Why use virtual keyboard ? You can press with your normal keyboard and go in the headset

Xavier Loux

thanks for the offer, but i'll be just fine. anyway, i think you've earned it

owlAurora

Yes. I think that may be the whole issue. The virtual keyboard doesn't register any keypresses within the game. Holding the trigger on the controller works fine as the "press any key"

Krono

I wanted to say that it would be cool, when you like to stay in his mouth for example, thta you can trigger the next 'phase' yourself by touching a specific spot inside of him. That way you as a player can decide if he swallows you or not. Maybe as an option when he likes you!

theDant0r

Steam VR is open, game open and in the start menu hmd connected with "K" for switch but that do noting ?

Xavier Loux

You should don't need to buy a membership, it free for download :o

Xavier Loux

Thank you! about teleport room you need found green orbs for activate it :3

Xavier Loux

Thank you! :3

Xavier Loux

Hey Ropax, Thank you! You can only edit relationship using the debug menu "K" when you play sigle player or if you are the host in multiplayer. About dirt and game speed you have this option in the debug menu, press "K" if I remember in de rendering Tab :3 But I removed the sweat option, I may add in a next version but I need first continue to fix the bugs. x_x The game master camera and player locking in maw or underpaw is a bug, I fixed some content with AI in the Hotfix but this produces others bugs. About the debug menu I need do some refactoring but the best is have not bugs so no need to use the debug menu. Btw about this I think do a "Sandbox menu" :3 The pipes are accessible in non VR :o You can enter using the toilettes. About basement, outside and roof that not yet accessible because that not at all finished but I will add this in other versions, maybe 0.5 or 0.6 :3 but not soon, I need continue dev and fix bugs. Large circle? what large circles? For the teleport room you need found green orbs. :3

Xavier Loux

Steam vr works great with other games... I think it just doesn't know what to do with yours. I wonder if a part of it is just that I can't actually hit K to switch the game to vr mode.. I bring up a virtual keyboard, but hitting K on it does nothing. When I figure it out I will let you know. =]

Krono

Yeah the keys inputs is wrongs :/ you can change it in Steam VR, I will try to fix in the nexts versions

Xavier Loux

That can be trigger only by the game master for the momment

Xavier Loux

Hey Krono, You can look about "Quest 2, Steam VR" On google and you can ask on the discord. On my side I don't use quest but you can ask on the Discord, some users use quest and may can help you

Xavier Loux

Hey Dant0r, The full tour is planned :3 About the dark and eyeballs that a bug, the VR offset is wrong when you play in VR. I not understand with the uvula/crop

Xavier Loux

Thank you! Now I added a teleport room for fast traveling, you need found the green orbs for activate it.

Xavier Loux

Aww, you can ask a refund in private message if you need

Xavier Loux

Thank you! Vore work but have problem in VR with the offset, I will fix this in the next versions

Xavier Loux

Thank you! That was planned but not engouh time. :/ I will try to manage this

Xavier Loux

For the moment only on the debug menu "K" But I will add notify and icon on the hud menu and VR wrist for see Talas relationship

Xavier Loux

Thank you very much! :3 And yeah still too many bugs, I will try to fix all this bug and add more content and animations for the AI :3

Xavier Loux

This is also super hot if you're playing in 3rd person, the lip licking is great and the swallow scene is super hot.

HyperMushrambo

i am also wondering this

Honeypaws

Anyone know how to trigger the press between feet option?

Nik

Anyone get this to work on Quest2 over pclink, airlink, or virtual desktop? I just can't get the headset to switch into the virtual environment. It keeps opening Steamvr and i have to open a "view desktop" window to see the game, at which point it is unplayable because it is accepting the vr input without giving the vr environment.

Krono

To be fair, save state mechanics can actually be pretty difficult to code from my understanding, especially in a game built from scratch. That's why for a lot of demos and proof of concept games there isn't much of any save mechanics. I'm sure that'll come when it comes :)

HyperMushrambo

Yep. Swalllw sound and maybe a short slide through his throat would be awesome!

theDant0r

Is there a way to see how your standing to him currently is?

theDant0r

Being able to save your progress would be cool, maybe profil-bound. So one you activated the portals, they would stay if you quit the game

theDant0r

I managed to get eaten. I love the stomach. A full tour would be awesome. Being in his mouth is kinda weird or i am doing something wrong. Everything is dark except for his eyeballs i can see. Somehow i managed to spot the beak from within but only short bevor he swallows. Do i have to crouch the be truly in his maw? Would be awesome if i could control if and when he swallows me. Maybe with a touch in the uvula/crop or a certain spot.

theDant0r

Wooow. Your game is goood! I kinda dont like the 5 Minute Parkour at the beginning. Would love to interact with Talas from the start but it was a very cool VR-First-Time Experience. You really feel like a small mouse yourself.

theDant0r

had to pay again because patreon is stupid. not a penny wasted though

owlAurora

Just joined cuz i read on eka that vore is included now. Word is spreading! Hope my Index works! :3

theDant0r

Thank you so much!

Christopher Kaiser

now this is more like it :3 thank you for the quick fix!

Maurice Coyote

press r while in non vr mode when in game

Fauxtail

There's a debug menu? I've looked all over and can't find a way to access it.

Christopher Kaiser

Yep, the game seems to work more like it's supposed to now. Talas is a lot more active and he's a lot more fun to do stuff with! I do have a couple of suggestions, apart from the ones already mentioned, and they'd hopefully be pretty easy to put in, but could add a lot of depth. 1st: Make variations of the squish sounds. Every step sounds the same on the little wolf. You might try adding some variations that play randomly from step to step, while the little guy is underfoot. 2nd: Do the same with the footfalls. No matter how lightly or heavily Talas steps, all of his footfalls sound the same. When he is shifting his feet while moving on the couch, or settling them to stand back up from the chairs - these sound the same as when he is walking. The only variation is when he leaps from the table. Perhaps make the shuffling sound lighter and stuff like that. I think that would add a lot of realism! 3rd: There has got to be a swallow sound! Right now, the wolf being swallowed is silent! I know that that would add a lot of depth! A simply wonderful little game, Bleu! I've played it and played it until I've nearly worn my screen out! A lovely achievement! I hope these suggestions help! Cheers!

Barefootstallion

Yeah VR's not too bad thanks to that grate but fast travel would still be nice. I figured out too after I posted that if I switch into game master mode in non-vr I can fly through walls so that DEFINITELY helped.

HyperMushrambo

The teleport room only worked the first time for me after which it stopped loading, it appears as a teleport in the spawn box when it's available. You can get through things in VR faster though by going to the grate to the right when you come out of the box, reach through and open it, and then you can poke your hand into the wall and teleport into the room with the water heater pretty consistently.

Fauxtail

In short, "is nice!" Animations are Good, and environment is interesting to explore. However, Talas action switching is bugged in some cases (mostly "sole checks" and "pick up-s", I think). Also a bunch of other bugs, including "moonwalk" (after some interactions with Micro) or broken character lighting in "roof cable canal" location. (not sure if "Relationship Reset" after some actions is a bug or a feature...) Relationship-action connections seem to work now, but probably need some balancing and expanding - for more distinguishable AI behavior. For example, by adding (no damage) "soft-press stomp" or "single-toe press" actions for "friendly" or "mostly friendly" relationship. Sole-rubbing and stomp-play impact on relationship looks promising, though. I do look forward to further development of the system, as well, as the game in general! Guess, I'll stUck around until upcoming update...

Gray-Son

Too bad it's stored on Mega, had to buy a membership in order to download this due to its size.

Greiseadiver

Ah so good!! I really had a blast in VR until finally I couldn't VR anymore. Unfortunately, I can't figure out where this teleport room is or how to access it and getting to Talas is such a long way out of VR without the VR shortcut. I actually died 3 times without even reaching him. I definitely think a way to quick jump to the rest of the house is super necessary because it's very cool but very far. I really wanna see where you go from here because this is such a crazy good start, especially now that the AI is working.

HyperMushrambo

I had a similar problem with the occulus quest. I had to play with the bindings a bit to get it to recognize the controller for movement. If you're using it through steam try fiddling with those bindings, it did work for me after a bit of work

HyperMushrambo

Absolutely love being able to get vored now! The swallow was a great, and the addition of a stomach was even better! Really like how Talas licks their beak to with me in it! So good!

HermitBird

The debug menu contains the Relation, Dirt and speed settings under the "Base" tab. "Mask: clean" will clean talas's feet. The relation arrows are single click max value. Left should make him stomp or eat. Right should make him nice and expect cleaning. - If you enable the "show macro ai" under character tab you can see the changes the relation arrows make when you are spotted. -Blue green nice -Red orange angry -Grey indifferent / ignore i think.

Kadaire

This is awesome so far! But has sadly caused a few extra bugs I can’t seem to edit atlas’s player relationship or anger level in game master AND micro mode It would be super appreciated if you could add another menu option for a debug tab — additionally a option for talon sweat, dirt & speed like the previous build would be greatly welcome Additionally on singleplayer game master mode for non-vr you Cant move the camera, aswell as talas sometimes refuses to swallow the player, soft locking them in his maw Talas is also extremely unwilling to sit on the bed, if he does and you walk onto the bed infront of him he immediately jumps off and grabs you from the other side of the bed if he tries to lay back down on the bed again, this also applies to kicking his talons up on the coffee table there’s also the issue that the debug menu is extremely confusing and has no instructions on how to use it Talas also refuses to explore his house at all, going back and forth between sitting on the living room chairs and his bedroom, rarely going into the toilet bathroom, and entrance + old bathroom Also would it be possible to make the pipes accessible to non-vr Aswell as utilise the basement? / outside? (Unaware if the basements used as I can’t reach it) + would you be able to give us the commands list to make life a little easier? By the way, what are those large circles with legs sticking out of them in the skybox? Lmao Last thing, how do you trigger the teleport room? I got it to work first try but now it doesn’t open anymore

Ropax

Hrm. I tried using it with an HTC-Vive headset, and the locomotion did not work at all on the left controller. The left controller worked just fine in other VR applications, but in this one it did not. The trigger and menu buttons responded, and I could change his hand gesture by touching the disc, but pressing it did not move him

Rogue Megawolf

Wonderful! Stopping what i'm doing to play it now! x3

MintLord

WOO!

HellHound steam


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