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Tuz-oh
Tuz-oh

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Living Weapons Feats

Sorry for the small delay. I meant to have it done on thursday but real life got in the way (you can learn more about what had me occupied on the discord).

Anyway, I took a different approach with the feats this time around, meaning more general feats instead of the ridgid "One-Feat-For-Each-Subrace" approach. Instead I figured I could give some love to some old material of mine with a cheeky reference :D

Check out the Original Post to get access to the updated PDF and new tokens!

Living Weapons Feats

Comments

These feats are really cool! Can't wait to try them out!

Kityano Kurane

Fair enough! Yeah, I figured it was straying a little too far from the concept you're proposing, so that makes sense.

Harcin

Oh I am seeing it now too. I probably mocved it accidentally during the previous edit. I will fix it. As for the living weapon concept, at that point the living weapon would be more of a sentient weapon than a player character. The base design for this character race has is intended to be mostly used in their humanoid form. Though i could imagine creating NPC statblocks based on your concept...

Tuz-oh

The little bar on Eldritch Edge is a bit off, looks like. Also, I know this would be *very* complicated, but is there any chance you'd be interested in making either a feat or a subrace that makes the Living Weapon locked into the weapon form, rather than having any humanoid form at all? Might be too complicated, and wouldn't necessarily fit the lore of the race. Though maybe you could call the subrace the "Nascent" living weapons or something? Sorry, I just rambled for a bit there, I'm just *so excited* to see these kinds of concepts, I love love love it so much and I'm very glad you decided to make it.

Harcin


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