IkeHaku
midsan
midsan

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0.1.18 Full build hotfix

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0.1.18 Full Build Hotfix

New content.

  1.     Add a new enemy to the forest labyrinth. She appears to be simple. But have passive move set that trigger when heavily wounded. Have alternate dialog in first time meeting, Reaction after pc beat her and encounter her again. And if pc loses to her and they encounter each other again. Her content for the player defeat event is still WIP.   You could find her move set in the Adventure Handbook, Enemy Section.

Bug  fix/Tweak.

  1.        Implement a new retreating system for forest labyrinths. The moment the player steps forward.The labyrinth shuffles the forest layout. And require 7 actions of retreating to find the fog gate again. Player thought also reflect if he/she remembers the surrounding area. Hinting that the player is near the fog gate.
  2.        Fix the loop after trigger point of interest event [Sweet flower,Ruin]
  3.        Tweak/Fix grammar errors during the intro. Kindly provided by Hybridwolf. Thanks for the support, friend!

Gamepage link for easy access. 



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