IkeHaku
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Release Day!!!

I'm so happy today to be able to release Chapter 1 of my new game "The Adventurous Couple".  

I've worked hard on this game and I'm pretty proud of how it is shaping up so far.  I hope that all of you will enjoy it as much as I do.  

I look forward to hearing from you and getting some feedback!


PC Link - https://mega.nz/#!x3hzUKSa!ajhnrzSz7AAChE-XittJ_DlGgxdQuOIj-htQ_q2gQ_I


MAC Link - https://mega.nz/#!Y6hlBaLJ!HQZLwSqd_Vovq3NSDe2kEUk24lHh62iawSlfOkVt3dI



Release Day!!!

Comments

I have updated the demo link to this one.... https://www.patreon.com/posts/25166780

Mircom3D

Megalink on this page does not work. Mega says not available. Done Chapter 1 is free? No demo no support

Christian Zach

Food for thought, thanks. May implement something like this in future chapters.

Mircom3D

If stealing from one source is plagiarism but stealing from multiple sources is inspiration, here are a couple of games you could try and perhaps get ideas from (also some spoilers for the games I talk about): "Living with Temptation 2: Foreign Affairs" from Lesson of Passion has a subplot where you discover hidden cameras by sneaking into someone's office and guessing their password. Something like this would be preferable than having your wife's boss just show you the hidden cameras the first time he meets you. "Working Man" by ICE has a subplot where you could catch your wife cheating by checking the GPS data on her car and then watch her. While this may not seem to apply for a swinging game, it may give you ideas how to create events for watching your wife when she doesn't know you're watching. "Art With Carla" by Chapters In Love has very good use of a cell phone mechanic to build tension (although I think it's overused to the point of being boring later in the game). A more conservative use of a similar mechanic may help put some tension in the cell phone scenes.

Hatchetman


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